Mighty Yell is a studio focused on making new, novel, and non-violent game experiences. Our first game, The Big Con, came out in 2021 and A Knight in the Attic, our second (and first VR) title was released earlier this year.
We're fully remote, we mostly work in Toronto, and we believe in supporting our team to give them the time to make weird and wonderful things.
We don't really specialize in any one genre, but games that reward exploration, experimentation, and to a degree puzzle solving, seem to be a major throughline in our work. Our goal is always to make a game that changes or challenges the mechanics that are expected of it.
With A Knight in the Attic for example, it's not just a puzzle platformer, there are full room-scale puzzles (or its not just a VR puzzle game, there's a tilting world to explore).
For A Knight in the Attic, our creative directors Andy and George had a concept that we were lucky enough to turn into a full team project. The idea of tilting, of novel interactions between the board and the world, that came first, alongside the idea of telling a new take on the Arthurian legend.
After that, we start to imagine where the game takes place, what story and narrative structures are on top of it, and that usually requires a lot of close and exciting conversation about things that excite us about the project. We work together, very closely, a lot to try to create something that we can all believe in.
Always know what you're working on next and don't get too hung up on sales projections. We don't focus too heavily on what a game might do beyond what it does for the team and what it does for our players.
Getting lost in projections and trends is a great way to be disheartened, but if you're always thinking about the next game, working on the next thing, you're always inspired, energized, and excited.
In his decade-long journey in the gaming industry, Dave Proctor has not only been creating games but also leading the charge at Mighty Yell. This studio, under Dave's guidance, is dedicated to the development of innovative, original, and non-violent gaming experiences.
Read more about this interview with DDmeow Games from Australia, the Gold Winner of the 2023 NYX Game Awards.