Interview with Andrei Voytishin from Georgia

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Andrei Voytishin

Andrei Voytishin, the art director and co-owner of Resight Studio, has held a lifelong fascination with the realm of creativity in all its dimensions. From a young age, a profound affection for movies and computer games has driven his aspiration to contribute to the art of graphics and special effects.

Interview With The 2023 NYX Game Awards Winner –
Andrei Voytishin

1Please provide us with a brief bio of yourself and your background.

Hi, I'm Andrei Voytishin, the art director and co-owner of Resight Studio.

I started my journey in computer graphics during my university years despite the fact that I was majoring in economics. It was during this period that I discovered Cinema 4D and began learning it. Since 2011, I have been operating as a freelance artist, and in 2013, my partner and I founded our studio, which continues to thrive today.

2What led you to become a Game Developer / Marketer?
Since childhood, I've been fascinated by the world of creativity and all its aspects. I've always had a deep love for movies and computer games and I aspire to be a part of the process of crafting graphics and special effects.
3What is your role in the company, and what traits should a game developer / marketing professional possess to be successful in their role?
In Resight, I take on the roles of a co-founder and art director. To thrive in this line of work it's essential to be diligent, curious, and above all have a genuine love for what you do.
4Tell us more about your studio / company.

Resight started as a small studio, founded in 2013 by two friends. My partner and I brought together our expertise in game development and CG advertising to establish Resight, a distinctive boutique studio. Our team now consists of professionals from various backgrounds to tackle diverse tasks.

Our focus is on continuous self-improvement as we chart our unique course within the industry. We're a group of artists excited to share our enthusiasm with you and go beyond the ordinary. We are naturally curious, open-minded, and driven by innovation!

5What is your own definition of a great game?
A great game is one that makes you completely lose yourself in its world causing you to temporarily forget that you're 36 years old with two kids.
6Describe the genres of the game(s) your studio / company specializes in, as well as its main characteristics.

Our portfolio showcases trailers for a diverse array of games, spanning from the casual adventure strategy of Klondike to the hardcore action-fighting title Blood of Heroes and the football simulator UFL.

Genre has no bearing on our work; our primary goal is to create compelling promotional assets for any game.

7Tell us more about your ideation process.
The approach can vary significantly from one project to another. The extent of our creative freedom and the information provided by the client play crucial roles. Nevertheless, we consistently conduct extensive research, curate references, and brainstorm ideas within our studio. We make active use of various online tools to facilitate collaborative visual work.
8Congratulations! As the winner of the NYX Game Awards, what does it mean for you and your team to receive this distinction?
Certainly, this is a notable accomplishment and a tremendous privilege for us! We deeply appreciate the jury's recognition of our hard work. It has been a long journey for us, and winning in two categories is particularly rewarding - it signifies that this success is well-deserved. We're eagerly looking forward to holding those statuettes!
9How has winning an international award help promote your company and game?
Securing the top spot in a respected international competition is a notable achievement for any studio and a substantial step toward boosting the brand's recognition in the global market.
10What are the challenges of developing / marketing your winning entry(ies)?

Since we won in two categories, I will divide our response into two sections:

UFL™ Journey | Game Video – Commercial Category: Our task was to create an commercial intro for a video series about the game UFL™. We needed to creatively showcase the game development process with a touch of irony, all while working within significant content constraints.

Blood of Heroes – Story Trailer | Game Video – Trailer Category: When we began this project, the game was still in its early development stages. Essentially, we had only a textual legend about the universe's creation. We had to visualize the entire story from scratch, starting with the concepts of gods and the entire universe.

Our challenge was to convey the game world's brutality and immerse the audience in the storyline. Perhaps, among all our projects this one can be regarded as the most complex, both in terms of creativity and technical aspects. Ultimately, we brought it to life exactly as intended.

11How has the country, you are based in, helped during your ideation process?

It's no secret that the environment in which we work and spend our personal time has a significant influence on the creative process and potential. In our case, we are fortunate to be surrounded by amazing individuals—talented, sincere, kind-hearted, and free-spirited. This, of course, contributes to personal growth and creative development.

Additionally, the stunning natural beauty of the country and its captivating history also exert their influence.

12What are the current trends in the game industry that you are most excited about?

The level of graphics is continually improving and it's becoming more common to see companies produce game trailers using the very same game engines used to create the games themselves without the need for separate cinematic trailers made in third-party 3D software.

Certainly, it's impossible to overlook the rapid evolution (or maybe it would be better to say revolution) of AI technologies in our industry. This is no longer a distant future but it's our reality!

13What are the top THREE (3) favorite things about the gaming industry?

The entry barrier for quality gaming lowers each year. Nowadays, you can find numerous great games even on your phone. This is driven by several factors:

-The standard of graphics is consistently improving.

-The market continues to witness the emergence of cool projects with engaging gameplay and compelling storylines.

14What resources would you recommend to someone who is searching to improve their game designs and development ideas / skills?
When it comes to graphics everything is quite standard - resources like Behance, Artstation, Vimeo, and YouTube will definitely aid you in honing your skills and develop your ideas.
15Where do you see the evolution of the gaming industry in the next 5-10 years?
I anticipate that the VR/AR field will experience a significant push forward with the introduction of new devices. Overall, the market for consoles, mobile devices and the games designed for them is expected to show growth.
16Who inspired you in your life, and why?
When it comes to advertising, I first came across The Mill studio in 2006 and ever since, it has been the leading name in the advertising industry. In addition to that, among the studios that inspire us I would also include Platige Image, Blur, and Digic Pictures.
17What is your key to success? Any parting words of wisdom?
Hard work and the aspiration for excellence are crucial. And a whole lot of patience and sleepless nights. It's important to have a genuine passion for your work, and with that success is sure to follow.
18Do you have anything else, which we haven’t covered, that you would like to include in this interview?
We'd like to take a moment to extend our gratitude to the jury and the dedicated team responsible for the organization. We're thrilled to be a part of the extensive and imaginative community brought together by the NYX Game Awards!

Winning Entries

UFL™ Journey | 2023

Resight team had the incredible chance to create eye-catching visuals for a brand-new YouTube series that …
(Read more at NYX Game Awards)

Blood of Heroes – Story Trailer | 2023

Blood of Heroes – Story Trailer | Resight Studio and Vizor Games
Our studio broke into the world of dark Nordic mythology and defined our own interpretation of it to visualize the …
(Read more at NYX Game Awards)

Andrei Voytishin

Resight Studio

Andrei Voytishin, the art director and co-owner of Resight Studio, has held a lifelong fascination with the realm of creativity in all its dimensions. From a young age, a profound affection for movies and computer games has driven his aspiration to contribute to the art of graphics and special effects.

Read more about this interview with Kevin Wu from the United States, the Gold Winner of the 2023 NYX Game Awards.