My name is Reina Mun and I am an interdisciplinary designer, artist, and technologist born in South Korea and raised in Hong Kong. I am currently completing my postgraduate studies at the Massachusetts Institute of Technology. Prior to this, I studied architecture and design at the AA School of Architecture in London.
My practice revolves around creating physical mediums that blur the boundaries between design and art and the interplay between the scale of architecture and objects. Through design and art research, I place queries in objecthood and cultivating intimacy and empathy. I am interested in how design can address the challenges of living in a fast-paced world driven by rapid technological advancements and an obsession with efficiency and smart technology.
While I wouldn't necessarily classify myself as a traditional product designer, I've always been fascinated by the ways in which design can be used to create objects that are not only functional but also evoke emotions and connect people on a personal level. For me, the user experience is paramount and I'm constantly striving to create designs that resonate with people on an emotional and interpersonal level.
By constructing experiences through design, I aim to create objects and spaces that not only serve a practical purpose but also engage people on a deeper level. This approach has been a driving force in my creative practice and I'm committed to exploring the potential of design to foster empathy and intimacy in our increasingly technology-driven world.
Design, to me, encompasses the art and science of creating meaningful and purposeful experiences. It is not limited to just aesthetics or functionality but extends to the social, cultural, and emotional contexts in which it exists. At the core of design is a deep focus on the user and the individual experience. By prioritizing the needs and desires of people, designers can create mediums that resonate emotionally and connect with people on a personal level.
In my practice, I like to explore the boundaries between the real and the unreal to create new relationships between the work and its audience. Whether I am designing a space, an interactive installation, or an object, I believe that design can be a powerful tool for fostering empathy, bridging divides, and creating connections between people of different backgrounds and cultures. Ultimately, design is a means of enhancing and enriching people's lives, creating experiences that are both meaningful and resonating.
In my view, a good design is one that places a paramount emphasis on enhancing the human experience and forging emotional connections with users. A well-crafted design should possess a thoughtful and meaningful narrative that resonates with people on a human level.
Beyond this, a good design should enable people to exercise agency in their interactions with it, allowing for a sense of empowerment and personalization. Moreover, a good design is driven by the needs and desires of its users rather than being solely dictated by aesthetics or fleeting trends.
In my design practice, I strive to contrast the inquiries that guide my creative process and the materials I utilize to realize my ideas. My work takes a critical stance toward designs prioritizing capitalist values and technological advancement. Instead, I seek to imbue my creations with a sense of human touch by repurposing recycled industrial materials. While industrial materials are often associated with mass production and speed, I reinterpret their usage to create objects that evoke intimacy and craftsmanship.
Central to my design philosophy is interactivity. I prioritize creating works that engage with people in meaningful ways. Rather than adhering strictly to contemporary design trends, I approach my work with a distinct aesthetic sensibility and a focus on experiential narratives. Through this approach, I aim to produce human and resonant objects, evoking a sense of connection and engagement with their users.
The project that won the 2023 NY Product Design Award is an interactive lighting installation titled 'Luminous Solace'. The reason behind my selection of this project was my aim to introduce a unique mode of interaction between a lighting object and its user, one that could also provide a therapeutic experience in a domestic setting.
Luminous Solace is an interactive chromatic light that beckons users to embark on an exploratory journey into the soothing and comforting experience of fidgeting motions with light and colors. The light comes with a peripheral tactile fidgeting device, designed with an assortment of textures and touch-sensitive switches for haptic interactions.
The device interacts with the lighting object with convex diffusor, which casts a variety of colorscapes that transform in response to fidgeting motions. Participants can use the tactile switches to toggle between the five colorscape integrated into Luminous Solace.
Reina Mun is an interdisciplinary designer, artist and also a technologist who has always been fascinated by the multiple ways how design can be used to birth objects that are both functional and connect with people on a personal level.
Read more about this interview with Eleonora Federici from Italy, the Silver Winner of the 2023 NY Product Design Awards.