I am a product designer with 3-year experience. I take a playful approach to interaction and motion design, my hope is to bring joy, innovation, and social good to the world.
When I was in kindergarten, my mom was really busy and worked overtime, so I became the last to leave kindergarten. Because I was the eldest, I naturally started taking care of the other kids who usually cry a lot. I figured out a way to make them happy. So I would gather them together, did some fun games, or drawing. Many years later, when I grow up, I realized that I was born to be a creator, and uses that power to address all kinds of challenges. I’m empathetic and enjoy studying people's behavior. I became even more excited when I transform all insights into design executions.
I’m currently working in the cloud industry, focusing on bringing good experience with AI/ML capability.
It means bringing joy to people, business impacts, and social impacts.
Open-minded and multicultural.
I start with research to understand the target users first, and I won’t start designing without enough learning. After that, I quickly create a low-fi mock-up to test out the concepts and narrow it down to 1 direction. Once it’s confirmed, I pursue the design with a higher fidelity prototype and share it with users to get usability testing.
I enjoy ideations based on the learnings from the users.
Sometimes goofy with lots of fun motion animation and interaction, but I could also be very organized and logical with a serious tone in data visualization.
Yes.
MuscleGuru is an integrated solution for muscle training users by leveraging the interaction between smartphones and watches. This is the design work that I finished independently from research to design executions. This journey well represents my ability as a UX designer.
After interviewing many users, I learned a lot of insights that cover many different perspectives. It took me a while to narrow down and decide what I need to focus on.
It is a great platform to increase design visibility and the designer’s impact.
User-focused, inclusive, multi-cultural.
China, with long-history of art and culture such as fashion, and drawing makes me proud and confident to get into the creative industry.
I strongly believe that AI would bring a great opportunity to the creative industry. It increases efficiency and works as a new tool for the design community. It also shapes the role of UX. With more integration of AI-based software, many decision-making could be done through machine learning instead of us. UX designers may even change their title to “Behavioral Data Designers” who will provide data to AI algorithms through a set of parameters. For example, AI can be used to run A/B tests automatically, analyze results, update the designs accordingly and restart the process.
Don’t hesitate to overcome the challenge you are afraid of.
Muzli, Core 77.
I’m addicted to video games, and it is actually one of my ways to get inspired.
The game really inspires me to think about the interaction from different angles, such as sound, haptic, and visual.
Quantify your success and learnings, but also think about the impact you can make at the societal level.
Qian Wan has always enjoyed observing the world and drew objects since she was a kid and now she is taking over the digital world with her remarkable talent!
Read more about this article with Peng Wang from China, the Platinum Winner of the 2022 MUSE Creative Awards.