Swery is the CEO of White Owls Inc., a game developer company based in Japan. Developing unique and fascinating video games have always been his passion!
My name is SWERY, I am CEO of video game developer company known as White Owls Inc. located in Osaka, Japan. I have been making a lot of video games since 1996. Especially, Deadly Premonition, D4: Dark Dreams Don't Die and The MISSING: JJ Macfield and the Island of Memories.
Back then in 1996, I played a lot of NEO-GEO games and wanted to join the team with the other creators. Because of that, I missed out the opportunity to become a movie director or editor as I didn’t have enough time to understand the practice of the feudal Japanese film industry. I was too young to understand the situation at that time.
In order to be great in these two roles, one must be stress tolerance and capable of standing up after a fall, immediately.
We, the White Owls is located in Kansai district, Japan. We are a team of 12 and 1 Ape plushies known as Sharapova. We really love making video games!
We started the development of our 1st peoject in November, 2016. Up until today, we have managed to released 3 projects. They are full video games known as, The MISSING, Deadly Premonition 2, and The Good Life.
A game where the players are deeply immersed in it and the time spent becomes a great experience for the player.
We have released two (2) types of games. They are known as "Side Scroll Puzzle Action" and "Open World Action Adventure". Some people say that both of these games have a very weird style, they are called "SWRISM"
After all of this are in place, I will keep them in the drawers in my head until the time’s up. As certain point, you will have the chance to make concreate. After taking out the idea from the drawers, I will re-construct the plan contents in consideration of the trend, user’s preference, taboo, and many more, in that timing.
Firstly, I would like to express my gratitude to everyone who have helped and supported me in this project. Winning this NYX Game Awards is such a great honor for me and the rest of my team. In particular, The Good Life started its cloud funding project in 2018. Hence, the game was completed with the support of an incredible number of people.
By receiving this prestigious award, I feel that we have met the expectations of everyone who supported the project. In other words, it wasn’t their complacency that all supporters invested their time, enthusiasm, and their money, it was also valuable to others, wonderful.
I still don't know how impactful is this since it’s still new.
However, I have already received a lot of wishes from people in this industry. I really hope that we can continue to make intriguing, unique, and weird video games!
I experienced a crowdfunding project for the first time in my life. The biggest challenge was to proceed with the development while reporting the progress of the development to backers every month.
A lots of cats and dogs lives in my country (Japan). They sort of helped me.
Triplndie (Triple Indie Games, Indie game that they are not AAA, but like AAA)
1st, Clever Fans.
2nd, Goofy Fans.
3rd, Silly Creators like my friends and I.
Lets go to the bar!
Subscription, cloud gaming, Metaverse (VR or AR or MR). However, all of them will be boring if it is just a plagiarism of video streaming services or an extension of the social media accounts. We need to find way to make an extension of "real world".
Everyone I meet in my life because everybody has a story of life. This is not a joke. I am recording every conversation with taxi driver since 2010. (Creepy?)
I am still looking for that key...
I told you everything, thank you for the wonderful opportunity!
Swery is the CEO of White Owls Inc., a game developer company based in Japan. Developing unique and fascinating video games have always been his passion!